Take your time, have a look...

Here's an overview of all of my latest projects. Click on the                button next to each project if you wish to get an indepth look at my tasks and workflow as well as challenges i've faced.

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PASTA MADRE - Action Adventure TPS all'italiana

"Embody an ambitious and talented mafioso on a mission to take down her former boss and new gang with the power of her Pasta Gun and a delicious artefact : the Pasta Madre."

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Team of 9

(3 Game Designers, 3 Game Programmers

 4 Game Artists)

September 2020 to June 2021 (ongoing)

Made

With UE4

Roles and tasks :

   

 Game/System Designer

  • Co-Designed and Documented our core systems

  • Coordinated the implementation of our systems in the level design

  • Co-Designed the interactions between the AI and our systems with our IA programmer

  • I am the spokesperson when it comes to UI implementation and accessibility guidelines

   

 Narrative Game Designer 

  • Co-wrote the main character sheet with our vision owner

  • Refined the narrative intentions and translated them into gameplay elements.

  • Set the course of action for how the story will unfold throughout the LD

  • Worked directly with the level designer and lead game artist to create cohesive rooms. I am the spokesperson when it comes to level staging.

  • Wrote and co-directed the creation of cinematics.

Want to learn more ?

available soon

Preproduction Documentation

exhaustive presentation of the gameplay as well as the art direction

 

Take a look at our

latest gameplay video

2021

2nd Year  Master

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GIVE OUR GAME A TRY !

Download our game here

 

2017

2020

1st Year  Master

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DEAR - A LETTER WRITING SIMULATOR

"Embody a modest employee in a letter-writing company that steals data from its numerous clients."

Team of 5

(3 Game Designers,

 2 Game Programmers)

3 months

of Development - Still working on it

Made

With Unity 

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Roles and tasks :

   

  • Vision owner/Founder of the project

    • making sure the creative vision is well understood and applied by everyone 

   

  • Game Designer

    • Writing specs, game design documents, Illustrated support of communication for the team system design, benchmarking, integration of UI and textual elements, small scripts, worked on accessibility guidelines  )

  • Focus on the UI Design 

    • Artistic direction establishment, Mock-ups and 2D Sprites integration, Animation 

Want to learn more ?

GIVE OUR GAME A TRY !

You can download our build HERE ON ITCHIO with the password : DEAR

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2019

3rd Year - Bachelor

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BROZEL - A NARRATIVE PUZZLE GAME

"Roam around the corridors of this maze like Rubik's Cube house and discover the mysteries of "Brozel" . "

Team of 6

(3 Game Designers,

 3 Game Artists)

6 months

of Development

Made

With Unity 

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Roles and tasks :

   

- Game Designer ( Writing documents, making assets/charts to ease the communication between the game design and game art team, upstreaming UI/UX research to help the artists' work, research on economic design )

 

- Narrative Designer ( Research on the condition of prostitutes in brothels around the world, Co-Wrote the story and characters presentation sheets, dialogues and UI texts,  )

 

- Scrum Master ( Creating an accessible and personalized backlog for the different  teams, making sure it is followed, planning deadlines and sprints)

Want to learn more ?

available soon

 
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Check out some presentation i've put together to try to learn more about economic game design.

DECONSTRUCTION OF

A MOBILE GAME TO ANALYZE ITS ECONOMICAL GAME DESIGN

SHORT

BENCHMARK

2018

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BURDEN OF LIGHT - NARRATION DRIVEN PUZZLE AND BOSS FIGHT GAME

"A game of fights, riddles, and meditation built around the five stages of grief"

Team of 6

(3 Game Designers,

 3 Game Artists)

6 months

of Development

Made

With Unity 

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Roles and tasks :

 

- Puzzle Level Design ( Paper Design, Level Design Document, Integration of the puzzle related elements and iteration in Unity)

- Game Design ( worked on the 3C and the main mechanics in a team of 4 ) 

 

- Sound Design ( Creation of SFX and  an original soundtrack/theme songs for the exploration levels, the puzzles, and  the bosses ) 

2nd Year - Bachelor

 

You can listen to the soundtrack I composed for the game here

GIVE OUR GAME A TRY !

Download our game here